refactor: 收口创作恢复URL模型

This commit is contained in:
2026-06-03 20:46:39 +08:00
parent fe2f8a66e6
commit 30ead590e2
9 changed files with 569 additions and 218 deletions

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@@ -1281,6 +1281,14 @@
- 验证方式:`npm run test -- src/components/platform-entry/platformDraftGenerationShelfModel.test.ts``npm run test -- src/components/custom-world-home/creationWorkShelf.test.ts -t "generation state|failure notice|failed puzzle"``npm run test -- src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx -t "persisted generating puzzle draft|persisted generating match3d draft|completed baby object match draft"`、针对新 Module 执行 ESLint、`npm run typecheck``npm run check:encoding`
- 关联文档:`docs/technical/【前端架构】DraftGenerationShelfModel收口计划-2026-06-03.md`
## 2026-06-03 Creation URL State Model 收口
- 背景:平台壳内散落各玩法创作恢复 URL 的 `sessionId` / `profileId` / `draftId` / `workId` 组装、空值归一化、拼图 runtime query key 与拼图稳定身份互推,导致刷新恢复规则缺少稳定测试面。
- 决策:新增 `src/components/platform-entry/platformCreationUrlStateModel.ts` 作为 Creation URL State ModuleInterface 收口各玩法 `build*CreationUrlState`、拼图 `buildPuzzle*RuntimeUrlState`、URL state 非空判断和 runtime state key新增 `src/components/platform-entry/platformPuzzleIdentityModel.ts` 作为拼图稳定身份 Module`platformDraftGenerationShelfModel.ts` 仅 re-export 旧入口以保持兼容。`PlatformEntryFlowShellImpl.tsx` 只保留路由、URL 写入和网络副作用 Adapter。
- 影响范围:创作流程刷新恢复、拼图草稿 / 发布 runtime 深链、作品架打开试玩、跳一跳 / 敲木鱼 work-backed 恢复、Bark Battle / 宝贝识物本地草稿恢复。
- 验证方式:`npm run test -- src/components/platform-entry/platformCreationUrlStateModel.test.ts src/components/platform-entry/platformPuzzleIdentityModel.test.ts``npm run test -- src/services/creationUrlState.test.ts``npm run test -- src/components/platform-entry/platformDraftGenerationShelfModel.test.ts`、针对新 Module 执行 ESLint、`npm run typecheck``npm run check:encoding`
- 关联文档:`docs/technical/【前端架构】CreationUrlStateModel收口计划-2026-06-03.md`
## 2026-06-03 Public Work Presentation 收口
- 背景:作品卡、推荐 runtime meta、排行项、分类项、搜索结果和桌面 hero 共用玩法类型 label 与紧凑计数格式,但规则仍在 `RpgEntryHomeView.tsx` 页面 Implementation 内。

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@@ -45,6 +45,8 @@ AI 文字游戏模板接入以 [AI_NATIVE_TEXT_GAME_TEMPLATE_MOKU_REFERENCE_PRD_
平台入口创作生成通知、pending 作品架占位、失败覆盖、拼图稳定 ID 和草稿 Tab 未读点收口到 `src/components/platform-entry/platformDraftGenerationShelfModel.ts`,规则见 [【前端架构】DraftGenerationShelfModel收口计划-2026-06-03.md](./technical/%E3%80%90%E5%89%8D%E7%AB%AF%E6%9E%B6%E6%9E%84%E3%80%91DraftGenerationShelfModel%E6%94%B6%E5%8F%A3%E8%AE%A1%E5%88%92-2026-06-03.md)。
平台入口创作恢复 URL 私有 query、拼图 runtime query 与拼图稳定身份互推收口到 `src/components/platform-entry/platformCreationUrlStateModel.ts``src/components/platform-entry/platformPuzzleIdentityModel.ts`,规则见 [【前端架构】CreationUrlStateModel收口计划-2026-06-03.md](./technical/【前端架构】CreationUrlStateModel收口计划-2026-06-03.md)。
小游戏 runtime client 的路径编码、JSON 请求、runtime guest auth 与 retry 选项收口到 `src/services/runtimeRequest.ts`Match3D、SquareHole、Big Fish、Bark Battle、Puzzle 公开 / 推荐运行态请求、Jump Hop / Wooden Fish 正式 run 请求和 Visual Novel 局部 JSON runtime 请求已先迁移,规则见 [【前端架构】RuntimeClientFamily收口计划-2026-06-03.md](./technical/%E3%80%90%E5%89%8D%E7%AB%AF%E6%9E%B6%E6%9E%84%E3%80%91RuntimeClientFamily%E6%94%B6%E5%8F%A3%E8%AE%A1%E5%88%92-2026-06-03.md)。
抓大鹅 runtime profile 的公开详情转 work、session draft 转 profile、生成背景资产提升和 run/profile/public detail 素材优先级收口到 `src/components/platform-entry/platformMatch3DRuntimeProfile.ts`,规则见 [【前端架构】Match3DRuntimeProfile收口计划-2026-06-03.md](./technical/%E3%80%90%E5%89%8D%E7%AB%AF%E6%9E%B6%E6%9E%84%E3%80%91Match3DRuntimeProfile%E6%94%B6%E5%8F%A3%E8%AE%A1%E5%88%92-2026-06-03.md)。

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@@ -0,0 +1,36 @@
# CreationUrlStateModel 收口计划
## 背景
`PlatformEntryFlowShellImpl.tsx` 曾直接承载多玩法创作恢复 URL 的拼装规则:`sessionId``profileId``draftId``workId` 的优先级、拼图草稿 runtime query、以及空值归一化散在壳层 Implementation 内。平台壳因此需要理解各玩法快照结构,新增玩法或修复刷新恢复时缺少稳定测试面。
## 决策
- 新增 `src/components/platform-entry/platformCreationUrlStateModel.ts` 作为 Creation URL State Module。
- 该 Module 的 Interface 收口为各玩法 `build*CreationUrlState`、拼图 `buildPuzzle*RuntimeUrlState``normalizeCreationUrlValue``hasCreationUrlStateValue``hasPuzzleRuntimeUrlStateValue``buildPuzzleRuntimeUrlStateKey`
- 新增 `src/components/platform-entry/platformPuzzleIdentityModel.ts` 作为拼图稳定身份 Module统一 `puzzle-session-*``puzzle-profile-*``puzzle-work-*` 的互推规则。
- `PlatformEntryFlowShellImpl.tsx` 保留 React state、路由、登录门禁、网络请求和 URL 写入副作用 Adapter不再在壳层内定义各玩法 URL 状态构造函数。
## Interface 约束
- 创作恢复私有 query 只使用 `sessionId``profileId``draftId``workId`;不得新增说明性 query 字段。
- 空字符串、全空白字符串统一视为 `null`,避免刷新恢复时写入无效私有参数。
- work-backed 玩法优先使用后端 work summary 的公开 `workId` / `profileId`;仅缺失时才回退 session draft。
- 拼图 runtime query 独立使用 `mode``runtimeSessionId``runtimeProfileId``runtimeLevelId``publicWorkCode`,不与创作恢复 query 混写。
- 拼图 draft runtime 若没有 `sourceSessionId`,只允许从 `puzzle-profile-*` 反推出 `puzzle-session-*`
## Depth / Leverage / Locality
- **Depth**:调用方只传玩法快照或作品摘要,即可得到规范化 URL state各玩法字段优先级藏在 Module Implementation 内。
- **Leverage**:新增或调整玩法恢复规则时,优先补 Module Interface 测试,再接壳层 Adapter。
- **Locality**:恢复 query、拼图 runtime query 和拼图稳定身份规则集中在两个小 Module避免散落在页面壳、作品架和 runtime 打开逻辑中。
## 验收
- `npm run test -- src/components/platform-entry/platformCreationUrlStateModel.test.ts src/components/platform-entry/platformPuzzleIdentityModel.test.ts`
- `npm run test -- src/services/creationUrlState.test.ts`
- `npm run test -- src/components/platform-entry/platformDraftGenerationShelfModel.test.ts`
- `npx eslint src/components/platform-entry/platformCreationUrlStateModel.ts src/components/platform-entry/platformCreationUrlStateModel.test.ts src/components/platform-entry/platformPuzzleIdentityModel.ts src/components/platform-entry/platformPuzzleIdentityModel.test.ts --max-warnings 0`
- `npx eslint src/components/platform-entry/PlatformEntryFlowShellImpl.tsx src/components/platform-entry/platformDraftGenerationShelfModel.ts --quiet`
- `npm run typecheck`
- `npm run check:encoding`

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@@ -158,7 +158,6 @@ import {
} from '../../services/creationEntryConfigService';
import {
clearCreationUrlState,
type CreationUrlState,
isCreationRestorePath,
readCreationUrlState,
writeCreationUrlState,
@@ -405,6 +404,23 @@ import {
mergeBarkBattleWorkSummary,
shouldPreserveLocalBarkBattleWorkOnRefresh,
} from './barkBattleWorkCache';
import {
buildBabyObjectMatchCreationUrlState,
buildBarkBattleCreationUrlState,
buildBigFishCreationUrlState,
buildJumpHopCreationUrlState,
buildMatch3DCreationUrlState,
buildPuzzleCreationUrlState,
buildPuzzleDraftRuntimeUrlState,
buildPuzzlePublishedRuntimeUrlState,
buildPuzzleRuntimeUrlStateKey,
buildSquareHoleCreationUrlState,
buildVisualNovelCreationUrlState,
buildWoodenFishCreationUrlState,
hasCreationUrlStateValue,
hasPuzzleRuntimeUrlStateValue,
normalizeCreationUrlValue,
} from './platformCreationUrlStateModel';
import {
buildCreationWorkShelfRuntimeState,
buildDraftCompletionDialogSource,
@@ -417,8 +433,6 @@ import {
buildPendingSquareHoleWorks,
buildPendingVisualNovelWorks,
buildPendingWoodenFishWorks,
buildPuzzleResultProfileId,
buildPuzzleResultWorkId,
collectDraftNoticeKeys,
collectVisibleDraftNoticeKeys,
createPendingDraftShelfState,
@@ -491,6 +505,10 @@ import {
mergePlatformPublicGalleryEntries,
type RecommendRuntimeKind,
} from './platformPublicGalleryFlow';
import {
buildPuzzleResultProfileId,
buildPuzzleResultWorkId,
} from './platformPuzzleIdentityModel';
import {
PlatformTaskCompletionDialog,
type PlatformTaskCompletionDialogPayload,
@@ -1362,131 +1380,6 @@ function buildAgentResultPublishGateView(
};
}
function buildPuzzleSessionIdFromProfileId(
profileId: string | null | undefined,
) {
const normalizedProfileId = profileId?.trim();
if (!normalizedProfileId?.startsWith('puzzle-profile-')) {
return null;
}
const stableSuffix = normalizedProfileId.slice('puzzle-profile-'.length);
return stableSuffix ? `puzzle-session-${stableSuffix}` : null;
}
function normalizeCreationUrlValue(value: string | null | undefined) {
return value?.trim() || null;
}
function hasCreationUrlStateValue(state: CreationUrlState) {
return Boolean(
normalizeCreationUrlValue(state.sessionId) ||
normalizeCreationUrlValue(state.profileId) ||
normalizeCreationUrlValue(state.draftId) ||
normalizeCreationUrlValue(state.workId),
);
}
function hasPuzzleRuntimeUrlStateValue(state: PuzzleRuntimeUrlState) {
return Boolean(
normalizeCreationUrlValue(state.runtimeSessionId) ||
normalizeCreationUrlValue(state.runtimeProfileId) ||
normalizeCreationUrlValue(state.runtimeLevelId) ||
normalizeCreationUrlValue(state.publicWorkCode) ||
normalizeCreationUrlValue(state.mode),
);
}
function buildPuzzleRuntimeUrlStateKey(state: PuzzleRuntimeUrlState) {
return [
normalizeCreationUrlValue(state.mode),
normalizeCreationUrlValue(state.runtimeSessionId),
normalizeCreationUrlValue(state.runtimeProfileId),
normalizeCreationUrlValue(state.runtimeLevelId),
normalizeCreationUrlValue(state.publicWorkCode),
].join('|');
}
function buildBigFishCreationUrlState(
session: BigFishSessionSnapshotResponse | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
return {
sessionId,
workId: sessionId ? `big-fish-work-${sessionId}` : null,
};
}
function buildMatch3DCreationUrlState(
session: Match3DAgentSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(
session?.draft?.profileId ?? session?.publishedProfileId,
);
return {
sessionId,
profileId,
workId: profileId,
};
}
function buildSquareHoleCreationUrlState(
session: SquareHoleSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(
session?.draft?.profileId ?? session?.publishedProfileId,
);
return {
sessionId,
profileId,
workId: profileId,
};
}
function buildPuzzleCreationUrlState(
session: PuzzleAgentSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(
session?.publishedProfileId ?? buildPuzzleResultProfileId(sessionId),
);
return {
sessionId,
profileId,
workId: sessionId ? buildPuzzleResultWorkId(sessionId) : null,
};
}
function buildPuzzleDraftRuntimeUrlState(
item: PuzzleWorkSummary,
levelId?: string | null,
): PuzzleRuntimeUrlState {
const runtimeSessionId =
normalizeCreationUrlValue(item.sourceSessionId) ??
buildPuzzleSessionIdFromProfileId(item.profileId);
return {
mode: 'draft',
runtimeSessionId,
runtimeProfileId: normalizeCreationUrlValue(item.profileId),
runtimeLevelId: normalizeCreationUrlValue(levelId),
};
}
function buildPuzzlePublishedRuntimeUrlState(
item: PuzzleWorkSummary,
levelId?: string | null,
): PuzzleRuntimeUrlState {
return {
mode: 'published',
runtimeProfileId: normalizeCreationUrlValue(item.profileId),
runtimeLevelId: normalizeCreationUrlValue(levelId),
publicWorkCode: buildPuzzlePublicWorkCode(item.profileId),
};
}
function openPuzzleRuntimeStage(
setSelectionStage: (stage: SelectionStage) => void,
state: PuzzleRuntimeUrlState,
@@ -1531,33 +1424,6 @@ function buildPuzzleRuntimeWorkFromSession(
};
}
function buildVisualNovelCreationUrlState(
session: VisualNovelAgentSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(session?.draft?.profileId);
return {
sessionId,
profileId,
workId: profileId ?? sessionId,
};
}
function buildJumpHopCreationUrlState(params: {
session?: JumpHopSessionSnapshotResponse | null;
work?: JumpHopWorkProfileResponse | null;
}): CreationUrlState {
const sessionId = normalizeCreationUrlValue(params.session?.sessionId);
const profileId = normalizeCreationUrlValue(
params.work?.summary.profileId ?? params.session?.draft?.profileId,
);
return {
sessionId,
profileId,
workId: normalizeCreationUrlValue(params.work?.summary.workId ?? profileId),
};
}
function buildJumpHopPendingSession(
item: JumpHopWorkSummaryResponse,
): JumpHopSessionSnapshotResponse {
@@ -1591,23 +1457,6 @@ function buildJumpHopPendingSession(
};
}
function buildWoodenFishCreationUrlState(params: {
session?: WoodenFishSessionSnapshotResponse | null;
work?: WoodenFishWorkProfileResponse | null;
}): CreationUrlState {
const sessionId = normalizeCreationUrlValue(params.session?.sessionId);
const profileId = normalizeCreationUrlValue(
params.work?.summary.profileId ?? params.session?.draft?.profileId,
);
const draftId = profileId ?? sessionId;
return {
sessionId,
profileId,
draftId,
workId: normalizeCreationUrlValue(params.work?.summary.workId ?? profileId),
};
}
function buildWoodenFishSessionFromWorkDetail(
work: WoodenFishWorkProfileResponse,
fallbackItem?: WoodenFishWorkSummaryResponse | null,
@@ -1658,26 +1507,6 @@ function buildWoodenFishPendingSession(
};
}
function buildBarkBattleCreationUrlState(
draft: BarkBattleDraftConfig | null,
): CreationUrlState {
return {
draftId: normalizeCreationUrlValue(draft?.draftId),
workId: normalizeCreationUrlValue(draft?.workId ?? draft?.draftId),
};
}
function buildBabyObjectMatchCreationUrlState(
draft: BabyObjectMatchDraft | null,
): CreationUrlState {
const profileId = normalizeCreationUrlValue(draft?.profileId);
return {
profileId,
draftId: normalizeCreationUrlValue(draft?.draftId),
workId: profileId,
};
}
function normalizePlatformErrorMessage(message: string | null | undefined) {
const normalized = message?.trim();
return normalized ? normalized : null;

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@@ -0,0 +1,224 @@
import { describe, expect, test } from 'vitest';
import type { BarkBattleDraftConfig } from '../../../packages/shared/src/contracts/barkBattle';
import type { BigFishSessionSnapshotResponse } from '../../../packages/shared/src/contracts/bigFish';
import type { BabyObjectMatchDraft } from '../../../packages/shared/src/contracts/edutainmentBabyObject';
import type { Match3DAgentSessionSnapshot } from '../../../packages/shared/src/contracts/match3dAgent';
import type { PuzzleAgentSessionSnapshot } from '../../../packages/shared/src/contracts/puzzleAgentSession';
import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
import type { SquareHoleSessionSnapshot } from '../../../packages/shared/src/contracts/squareHoleAgent';
import type { VisualNovelAgentSessionSnapshot } from '../../../packages/shared/src/contracts/visualNovel';
import type {
JumpHopSessionSnapshotResponse,
JumpHopWorkProfileResponse,
} from '../../services/jump-hop/jumpHopClient';
import type {
WoodenFishSessionSnapshotResponse,
WoodenFishWorkProfileResponse,
} from '../../services/wooden-fish/woodenFishClient';
import {
buildBabyObjectMatchCreationUrlState,
buildBarkBattleCreationUrlState,
buildBigFishCreationUrlState,
buildJumpHopCreationUrlState,
buildMatch3DCreationUrlState,
buildPuzzleCreationUrlState,
buildPuzzleDraftRuntimeUrlState,
buildPuzzlePublishedRuntimeUrlState,
buildPuzzleRuntimeUrlStateKey,
buildSquareHoleCreationUrlState,
buildVisualNovelCreationUrlState,
buildWoodenFishCreationUrlState,
hasCreationUrlStateValue,
hasPuzzleRuntimeUrlStateValue,
normalizeCreationUrlValue,
} from './platformCreationUrlStateModel';
describe('platformCreationUrlStateModel', () => {
test('normalizes private creation url state values', () => {
expect(normalizeCreationUrlValue(' session-1 ')).toBe('session-1');
expect(normalizeCreationUrlValue(' ')).toBeNull();
expect(
hasCreationUrlStateValue({
sessionId: ' ',
profileId: null,
draftId: undefined,
workId: 'work-1',
}),
).toBe(true);
expect(hasCreationUrlStateValue({})).toBe(false);
});
test('builds creation restore state for core session based plays', () => {
expect(
buildBigFishCreationUrlState({
sessionId: ' big-fish-session-1 ',
} as BigFishSessionSnapshotResponse),
).toEqual({
sessionId: 'big-fish-session-1',
workId: 'big-fish-work-big-fish-session-1',
});
expect(
buildMatch3DCreationUrlState({
sessionId: 'match3d-session-1',
draft: { profileId: 'match3d-profile-draft' },
} as Match3DAgentSessionSnapshot),
).toEqual({
sessionId: 'match3d-session-1',
profileId: 'match3d-profile-draft',
workId: 'match3d-profile-draft',
});
expect(
buildSquareHoleCreationUrlState({
sessionId: 'square-session-1',
publishedProfileId: 'square-profile-published',
} as SquareHoleSessionSnapshot),
).toEqual({
sessionId: 'square-session-1',
profileId: 'square-profile-published',
workId: 'square-profile-published',
});
expect(
buildVisualNovelCreationUrlState({
sessionId: 'visual-session-1',
draft: { profileId: 'visual-profile-1' },
} as VisualNovelAgentSessionSnapshot),
).toEqual({
sessionId: 'visual-session-1',
profileId: 'visual-profile-1',
workId: 'visual-profile-1',
});
});
test('builds puzzle creation and runtime query state', () => {
expect(
buildPuzzleCreationUrlState({
sessionId: 'puzzle-session-ocean',
} as PuzzleAgentSessionSnapshot),
).toEqual({
sessionId: 'puzzle-session-ocean',
profileId: 'puzzle-profile-ocean',
workId: 'puzzle-work-ocean',
});
const draftRuntime = buildPuzzleDraftRuntimeUrlState(
buildPuzzleWork({
profileId: 'puzzle-profile-ocean',
sourceSessionId: null,
}),
'level-2',
);
expect(draftRuntime).toEqual({
mode: 'draft',
runtimeSessionId: 'puzzle-session-ocean',
runtimeProfileId: 'puzzle-profile-ocean',
runtimeLevelId: 'level-2',
});
expect(hasPuzzleRuntimeUrlStateValue(draftRuntime)).toBe(true);
expect(buildPuzzleRuntimeUrlStateKey(draftRuntime)).toBe(
'draft|puzzle-session-ocean|puzzle-profile-ocean|level-2|',
);
const publishedRuntime = buildPuzzlePublishedRuntimeUrlState(
buildPuzzleWork({ profileId: 'puzzle-profile-ocean' }),
);
expect(publishedRuntime.mode).toBe('published');
expect(publishedRuntime.runtimeProfileId).toBe('puzzle-profile-ocean');
expect(publishedRuntime.publicWorkCode).toMatch(/^PZ-/u);
});
test('builds creation state for work backed plays with work id priority', () => {
expect(
buildJumpHopCreationUrlState({
session: {
sessionId: 'jump-session-1',
draft: { profileId: 'jump-profile-draft' },
} as JumpHopSessionSnapshotResponse,
work: {
summary: {
profileId: 'jump-profile-work',
workId: 'jump-work-1',
},
} as JumpHopWorkProfileResponse,
}),
).toEqual({
sessionId: 'jump-session-1',
profileId: 'jump-profile-work',
workId: 'jump-work-1',
});
expect(
buildWoodenFishCreationUrlState({
session: {
sessionId: 'wood-session-1',
draft: { profileId: 'wood-profile-draft' },
} as WoodenFishSessionSnapshotResponse,
work: {
summary: {
profileId: 'wood-profile-work',
workId: 'wood-work-1',
},
} as WoodenFishWorkProfileResponse,
}),
).toEqual({
sessionId: 'wood-session-1',
profileId: 'wood-profile-work',
draftId: 'wood-profile-work',
workId: 'wood-work-1',
});
});
test('builds creation state for draft backed local plays', () => {
expect(
buildBarkBattleCreationUrlState({
draftId: 'bark-draft-1',
workId: 'bark-work-1',
} as BarkBattleDraftConfig),
).toEqual({
draftId: 'bark-draft-1',
workId: 'bark-work-1',
});
expect(
buildBabyObjectMatchCreationUrlState({
draftId: 'baby-draft-1',
profileId: 'baby-profile-1',
} as BabyObjectMatchDraft),
).toEqual({
profileId: 'baby-profile-1',
draftId: 'baby-draft-1',
workId: 'baby-profile-1',
});
});
});
function buildPuzzleWork(
overrides: Partial<PuzzleWorkSummary> = {},
): PuzzleWorkSummary {
return {
workId: 'puzzle-work-base',
profileId: 'puzzle-profile-base',
ownerUserId: 'user-1',
sourceSessionId: 'puzzle-session-base',
authorDisplayName: '测试作者',
workTitle: '潮雾拼图',
workDescription: '潮雾港口拼图。',
levelName: '潮雾拼图',
summary: '潮雾港口拼图。',
themeTags: [],
coverImageSrc: null,
coverAssetId: null,
publicationStatus: 'draft',
updatedAt: '2026-06-03T08:00:00.000Z',
publishedAt: null,
playCount: 0,
remixCount: 0,
likeCount: 0,
publishReady: false,
levels: [],
...overrides,
};
}

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@@ -0,0 +1,202 @@
import type { BarkBattleDraftConfig } from '../../../packages/shared/src/contracts/barkBattle';
import type { BigFishSessionSnapshotResponse } from '../../../packages/shared/src/contracts/bigFish';
import type { BabyObjectMatchDraft } from '../../../packages/shared/src/contracts/edutainmentBabyObject';
import type { Match3DAgentSessionSnapshot } from '../../../packages/shared/src/contracts/match3dAgent';
import type { PuzzleAgentSessionSnapshot } from '../../../packages/shared/src/contracts/puzzleAgentSession';
import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
import type { SquareHoleSessionSnapshot } from '../../../packages/shared/src/contracts/squareHoleAgent';
import type { VisualNovelAgentSessionSnapshot } from '../../../packages/shared/src/contracts/visualNovel';
import type { CreationUrlState } from '../../services/creationUrlState';
import type {
JumpHopSessionSnapshotResponse,
JumpHopWorkProfileResponse,
} from '../../services/jump-hop/jumpHopClient';
import { buildPuzzlePublicWorkCode } from '../../services/publicWorkCode';
import type { PuzzleRuntimeUrlState } from '../../services/puzzleRuntimeUrlState';
import type {
WoodenFishSessionSnapshotResponse,
WoodenFishWorkProfileResponse,
} from '../../services/wooden-fish/woodenFishClient';
import {
buildPuzzleResultProfileId,
buildPuzzleResultWorkId,
buildPuzzleSessionIdFromProfileId,
} from './platformPuzzleIdentityModel';
/** 平台创作恢复 URL 私有 query 的纯模型,调用方只需传入玩法快照。 */
export function normalizeCreationUrlValue(value: string | null | undefined) {
return value?.trim() || null;
}
export function hasCreationUrlStateValue(state: CreationUrlState) {
return Boolean(
normalizeCreationUrlValue(state.sessionId) ||
normalizeCreationUrlValue(state.profileId) ||
normalizeCreationUrlValue(state.draftId) ||
normalizeCreationUrlValue(state.workId),
);
}
export function hasPuzzleRuntimeUrlStateValue(state: PuzzleRuntimeUrlState) {
return Boolean(
normalizeCreationUrlValue(state.runtimeSessionId) ||
normalizeCreationUrlValue(state.runtimeProfileId) ||
normalizeCreationUrlValue(state.runtimeLevelId) ||
normalizeCreationUrlValue(state.publicWorkCode) ||
normalizeCreationUrlValue(state.mode),
);
}
export function buildPuzzleRuntimeUrlStateKey(state: PuzzleRuntimeUrlState) {
return [
normalizeCreationUrlValue(state.mode),
normalizeCreationUrlValue(state.runtimeSessionId),
normalizeCreationUrlValue(state.runtimeProfileId),
normalizeCreationUrlValue(state.runtimeLevelId),
normalizeCreationUrlValue(state.publicWorkCode),
].join('|');
}
export function buildBigFishCreationUrlState(
session: BigFishSessionSnapshotResponse | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
return {
sessionId,
workId: sessionId ? `big-fish-work-${sessionId}` : null,
};
}
export function buildMatch3DCreationUrlState(
session: Match3DAgentSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(
session?.draft?.profileId ?? session?.publishedProfileId,
);
return {
sessionId,
profileId,
workId: profileId,
};
}
export function buildSquareHoleCreationUrlState(
session: SquareHoleSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(
session?.draft?.profileId ?? session?.publishedProfileId,
);
return {
sessionId,
profileId,
workId: profileId,
};
}
export function buildPuzzleCreationUrlState(
session: PuzzleAgentSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(
session?.publishedProfileId ?? buildPuzzleResultProfileId(sessionId),
);
return {
sessionId,
profileId,
workId: sessionId ? buildPuzzleResultWorkId(sessionId) : null,
};
}
export function buildPuzzleDraftRuntimeUrlState(
item: PuzzleWorkSummary,
levelId?: string | null,
): PuzzleRuntimeUrlState {
const runtimeSessionId =
normalizeCreationUrlValue(item.sourceSessionId) ??
buildPuzzleSessionIdFromProfileId(item.profileId);
return {
mode: 'draft',
runtimeSessionId,
runtimeProfileId: normalizeCreationUrlValue(item.profileId),
runtimeLevelId: normalizeCreationUrlValue(levelId),
};
}
export function buildPuzzlePublishedRuntimeUrlState(
item: PuzzleWorkSummary,
levelId?: string | null,
): PuzzleRuntimeUrlState {
return {
mode: 'published',
runtimeProfileId: normalizeCreationUrlValue(item.profileId),
runtimeLevelId: normalizeCreationUrlValue(levelId),
publicWorkCode: buildPuzzlePublicWorkCode(item.profileId),
};
}
export function buildVisualNovelCreationUrlState(
session: VisualNovelAgentSessionSnapshot | null,
): CreationUrlState {
const sessionId = normalizeCreationUrlValue(session?.sessionId);
const profileId = normalizeCreationUrlValue(session?.draft?.profileId);
return {
sessionId,
profileId,
workId: profileId ?? sessionId,
};
}
export function buildJumpHopCreationUrlState(params: {
session?: JumpHopSessionSnapshotResponse | null;
work?: JumpHopWorkProfileResponse | null;
}): CreationUrlState {
const sessionId = normalizeCreationUrlValue(params.session?.sessionId);
const profileId = normalizeCreationUrlValue(
params.work?.summary.profileId ?? params.session?.draft?.profileId,
);
return {
sessionId,
profileId,
workId: normalizeCreationUrlValue(params.work?.summary.workId ?? profileId),
};
}
export function buildWoodenFishCreationUrlState(params: {
session?: WoodenFishSessionSnapshotResponse | null;
work?: WoodenFishWorkProfileResponse | null;
}): CreationUrlState {
const sessionId = normalizeCreationUrlValue(params.session?.sessionId);
const profileId = normalizeCreationUrlValue(
params.work?.summary.profileId ?? params.session?.draft?.profileId,
);
const draftId = profileId ?? sessionId;
return {
sessionId,
profileId,
draftId,
workId: normalizeCreationUrlValue(params.work?.summary.workId ?? profileId),
};
}
export function buildBarkBattleCreationUrlState(
draft: BarkBattleDraftConfig | null,
): CreationUrlState {
return {
draftId: normalizeCreationUrlValue(draft?.draftId),
workId: normalizeCreationUrlValue(draft?.workId ?? draft?.draftId),
};
}
export function buildBabyObjectMatchCreationUrlState(
draft: BabyObjectMatchDraft | null,
): CreationUrlState {
const profileId = normalizeCreationUrlValue(draft?.profileId);
return {
profileId,
draftId: normalizeCreationUrlValue(draft?.draftId),
workId: profileId,
};
}

View File

@@ -14,6 +14,15 @@ import {
type CreationWorkShelfRuntimeState,
resolvePuzzleWorkCoverImageSrc,
} from '../custom-world-home/creationWorkShelf';
import {
buildPuzzleResultProfileId,
buildPuzzleResultWorkId,
} from './platformPuzzleIdentityModel';
export {
buildPuzzleResultProfileId,
buildPuzzleResultWorkId,
} from './platformPuzzleIdentityModel';
export type DraftGenerationNoticeStatus = 'generating' | 'ready' | 'failed';
@@ -58,20 +67,6 @@ export type PlatformDraftGenerationVisibleShelfSources = {
babyObjectMatchItems: readonly BabyObjectMatchDraft[];
};
export function buildPuzzleResultProfileId(
sessionId: string | null | undefined,
) {
const stableSuffix = resolvePuzzleSessionStableSuffix(sessionId);
return stableSuffix ? `puzzle-profile-${stableSuffix}` : null;
}
export function buildPuzzleResultWorkId(
sessionId: string | null | undefined,
) {
const stableSuffix = resolvePuzzleSessionStableSuffix(sessionId);
return stableSuffix ? `puzzle-work-${stableSuffix}` : null;
}
export function buildDraftNoticeKey(
kind: CreationWorkShelfKind,
id: string,
@@ -825,18 +820,6 @@ export function buildPendingBarkBattleWorks(
}));
}
function resolvePuzzleSessionStableSuffix(
sessionId: string | null | undefined,
) {
const normalizedSessionId = sessionId?.trim();
if (!normalizedSessionId) {
return null;
}
return normalizedSessionId.startsWith('puzzle-session-')
? normalizedSessionId.slice('puzzle-session-'.length)
: normalizedSessionId;
}
function pickDraftCompletionDialogSourceId(
ids: Array<string | null | undefined>,
) {

View File

@@ -0,0 +1,31 @@
import { describe, expect, test } from 'vitest';
import {
buildPuzzleResultProfileId,
buildPuzzleResultWorkId,
buildPuzzleSessionIdFromProfileId,
} from './platformPuzzleIdentityModel';
describe('platformPuzzleIdentityModel', () => {
test('builds stable puzzle result identities from a session id', () => {
expect(buildPuzzleResultProfileId(' puzzle-session-ocean ')).toBe(
'puzzle-profile-ocean',
);
expect(buildPuzzleResultWorkId('puzzle-session-ocean')).toBe(
'puzzle-work-ocean',
);
});
test('keeps legacy suffix inputs usable', () => {
expect(buildPuzzleResultProfileId('ocean')).toBe('puzzle-profile-ocean');
expect(buildPuzzleResultWorkId('ocean')).toBe('puzzle-work-ocean');
});
test('builds draft runtime session ids from profile ids', () => {
expect(buildPuzzleSessionIdFromProfileId(' puzzle-profile-ocean ')).toBe(
'puzzle-session-ocean',
);
expect(buildPuzzleSessionIdFromProfileId('puzzle-work-ocean')).toBeNull();
expect(buildPuzzleSessionIdFromProfileId('puzzle-profile-')).toBeNull();
});
});

View File

@@ -0,0 +1,36 @@
/** 收口拼图草稿在 session/profile/work 之间的稳定身份互推规则。 */
export function buildPuzzleResultProfileId(
sessionId: string | null | undefined,
) {
const stableSuffix = resolvePuzzleSessionStableSuffix(sessionId);
return stableSuffix ? `puzzle-profile-${stableSuffix}` : null;
}
export function buildPuzzleResultWorkId(sessionId: string | null | undefined) {
const stableSuffix = resolvePuzzleSessionStableSuffix(sessionId);
return stableSuffix ? `puzzle-work-${stableSuffix}` : null;
}
export function buildPuzzleSessionIdFromProfileId(
profileId: string | null | undefined,
) {
const normalizedProfileId = profileId?.trim();
if (!normalizedProfileId?.startsWith('puzzle-profile-')) {
return null;
}
const stableSuffix = normalizedProfileId.slice('puzzle-profile-'.length);
return stableSuffix ? `puzzle-session-${stableSuffix}` : null;
}
function resolvePuzzleSessionStableSuffix(
sessionId: string | null | undefined,
) {
const normalizedSessionId = sessionId?.trim();
if (!normalizedSessionId) {
return null;
}
return normalizedSessionId.startsWith('puzzle-session-')
? normalizedSessionId.slice('puzzle-session-'.length)
: normalizedSessionId;
}