Prune obsolete docs and update navigation

This commit is contained in:
2026-04-25 15:10:24 +08:00
parent 1c5f9303a2
commit 2ebfd1cf55
341 changed files with 1352 additions and 90709 deletions

View File

@@ -16,7 +16,7 @@ export const BATTLE_ATTACK_BASIC_FUNCTION: FunctionDocumentationEntry = {
'这个 function 代表一次明确的普通攻击点击,后端直接结算伤害、敌方反击和下一轮战斗选项,不再请求 AI 续写整段战斗剧情。',
trigger: '仅在 battle 状态且场上仍有存活敌人时,由后端战斗 option 池下发。',
execution:
'前端透传 functionId后端 combatResolutionService 直接按普通攻击规则结算本回合。',
'前端透传 functionIdRust 后端经 story battle facade 调用 module-combat 按普通攻击规则结算本回合。',
result: '刷新 HP、战斗日志和下一轮战斗 options若敌人被击败再进入脱战剧情推理。',
state: 'battle',
category: 'battle',
@@ -25,7 +25,7 @@ export const BATTLE_ATTACK_BASIC_FUNCTION: FunctionDocumentationEntry = {
storyMode: 'local_only',
uiMode: 'none',
executor:
'server-node/src/modules/combat/combatResolutionService.ts -> resolveCombatAction',
'server-rs/crates/module-combat/src/lib.rs -> resolve_combat_action',
animationNote: '播放一次基础攻击和受击反馈,不扩展成连续多段连击。',
storyNote:
'战斗未结束时只展示本次结算文本;战斗结束后才请求脱战剧情。',