fix puzzle generation failure stage
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@@ -16653,11 +16653,11 @@ export function PlatformEntryFlowShellImpl({
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onInterrupt={undefined}
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backLabel="返回创作中心"
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settingActionLabel={null}
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retryLabel="重新生成草稿"
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retryLabel="重新生成图片"
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settingTitle="当前拼图信息"
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settingDescription={null}
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progressTitle="拼图草稿生成进度"
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activeBadgeLabel="草稿生成中"
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progressTitle="拼图图片生成进度"
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activeBadgeLabel="图片生成中"
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idleBadgeLabel="等待返回工作区"
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hideBatchModule
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/>
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@@ -4273,7 +4273,7 @@ test('running puzzle form generation creates a new puzzle draft on same template
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);
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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@@ -4309,7 +4309,7 @@ test('running puzzle form generation creates a new puzzle draft on same template
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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await user.click(screen.getByRole('button', { name: '返回创作中心' }));
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@@ -4389,7 +4389,7 @@ test('running puzzle draft opens generation progress from draft tab', async () =
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);
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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@@ -4403,7 +4403,7 @@ test('running puzzle draft opens generation progress from draft tab', async () =
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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expect(screen.queryByText('拼图结果页')).toBeNull();
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@@ -5390,7 +5390,7 @@ test('embedded puzzle form recovers when compile request times out after backend
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});
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expect(screen.queryByText('执行拼图操作失败。')).toBeNull();
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expect(screen.queryByText('请求超时:90000ms')).toBeNull();
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expect(screen.queryByText('拼图草稿生成进度')).toBeNull();
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expect(screen.queryByText('拼图图片生成进度')).toBeNull();
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expect(startLocalPuzzleRun).toHaveBeenCalledTimes(1);
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});
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@@ -7416,13 +7416,13 @@ test('persisted generating puzzle draft opens generation progress after refresh'
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});
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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expect(
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Number(
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screen
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.getByRole('progressbar', { name: '拼图草稿生成进度' })
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.getByRole('progressbar', { name: '拼图图片生成进度' })
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.getAttribute('aria-valuenow'),
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),
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).toBe(0);
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@@ -7481,7 +7481,7 @@ test('persisted generating puzzle draft keeps session polling on the same sessio
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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@@ -7529,7 +7529,7 @@ test('puzzle compile timeout shows failure dialog when reread session is still g
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expect(within(dialog).getByRole('button', { name: '复制报错' })).toBeTruthy();
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expect(
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await screen.findByRole('progressbar', {
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name: '拼图草稿生成进度',
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name: '拼图图片生成进度',
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}),
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).toBeTruthy();
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});
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