refactor: split large modules and normalize rust layout
This commit is contained in:
158
server-rs/crates/api-server/src/puzzle.rs
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158
server-rs/crates/api-server/src/puzzle.rs
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use std::{
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collections::BTreeMap,
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error::Error as StdError,
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time::{Duration, Instant, SystemTime, UNIX_EPOCH},
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};
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use axum::{
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Json,
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extract::{Extension, Path as AxumPath, State, rejection::JsonRejection},
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http::{HeaderName, StatusCode, header},
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response::{
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IntoResponse, Response,
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sse::{Event, Sse},
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},
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};
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use base64::{Engine as _, engine::general_purpose::STANDARD as BASE64_STANDARD};
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use image::ImageFormat;
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use module_assets::{
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AssetObjectAccessPolicy, AssetObjectFieldError, build_asset_entity_binding_input,
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build_asset_object_upsert_input, generate_asset_binding_id, generate_asset_object_id,
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};
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use module_puzzle::{PuzzleGeneratedImageCandidate, PuzzleRuntimeLevelStatus};
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use platform_llm::{LlmMessage, LlmMessageContentPart, LlmTextRequest};
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use platform_oss::{
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LegacyAssetPrefix, OssHeadObjectRequest, OssObjectAccess, OssPutObjectRequest,
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OssSignedGetObjectUrlRequest,
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};
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use serde_json::{Map, Value, json};
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use shared_contracts::{
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creation_audio::CreationAudioAsset,
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puzzle_agent::{
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CreatePuzzleAgentSessionRequest, ExecutePuzzleAgentActionRequest,
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PuzzleAgentActionResponse, PuzzleAgentMessageResponse, PuzzleAgentOperationResponse,
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PuzzleAgentSessionResponse, PuzzleAgentSessionSnapshotResponse,
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PuzzleAgentSuggestedActionResponse, PuzzleAnchorItemResponse, PuzzleAnchorPackResponse,
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PuzzleCreatorIntentResponse, PuzzleDraftLevelResponse, PuzzleFormDraftResponse,
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PuzzleGeneratedImageCandidateResponse, PuzzleResultDraftResponse,
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PuzzleResultPreviewBlockerResponse, PuzzleResultPreviewEnvelopeResponse,
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PuzzleResultPreviewFindingResponse, SendPuzzleAgentMessageRequest,
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},
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puzzle_gallery::PuzzleGalleryDetailResponse,
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puzzle_runtime::{
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AdvancePuzzleNextLevelRequest, DragPuzzlePieceRequest, PuzzleBoardSnapshotResponse,
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PuzzleCellPositionResponse, PuzzleLeaderboardEntryResponse, PuzzleMergedGroupStateResponse,
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PuzzlePieceStateResponse, PuzzleRecommendedNextWorkResponse, PuzzleRunResponse,
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PuzzleRunSnapshotResponse, PuzzleRuntimeLevelSnapshotResponse, StartPuzzleRunRequest,
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SubmitPuzzleLeaderboardRequest, SwapPuzzlePiecesRequest, UpdatePuzzleRuntimePauseRequest,
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UsePuzzleRuntimePropRequest,
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},
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puzzle_works::{
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PutPuzzleWorkRequest, PuzzleOnboardingGenerateRequest, PuzzleOnboardingGenerateResponse,
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PuzzleOnboardingSaveRequest, PuzzleWorkDetailResponse, PuzzleWorkMutationResponse,
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PuzzleWorkProfileResponse, PuzzleWorkSummaryResponse, PuzzleWorksResponse,
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},
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};
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use shared_kernel::{build_prefixed_uuid_id, format_timestamp_micros};
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use spacetime_client::{
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PuzzleAgentMessageRecord, PuzzleAgentMessageSubmitRecordInput,
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PuzzleAgentSessionCreateRecordInput, PuzzleAgentSessionRecord,
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PuzzleAgentSuggestedActionRecord, PuzzleAnchorItemRecord, PuzzleAnchorPackRecord,
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PuzzleAudioAssetRecord, PuzzleCreatorIntentRecord, PuzzleDraftLevelRecord,
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PuzzleFormDraftRecord, PuzzleFormDraftSaveRecordInput, PuzzleGalleryCardRecord,
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PuzzleGeneratedImageCandidateRecord, PuzzleGeneratedImagesSaveRecordInput,
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PuzzleLeaderboardEntryRecord, PuzzleLeaderboardSubmitRecordInput, PuzzlePublishRecordInput,
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PuzzleRecommendedNextWorkRecord, PuzzleResultDraftRecord, PuzzleResultPreviewBlockerRecord,
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PuzzleResultPreviewFindingRecord, PuzzleResultPreviewRecord, PuzzleRunDragRecordInput,
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PuzzleRunPauseRecordInput, PuzzleRunPropRecordInput, PuzzleRunRecord,
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PuzzleRunStartRecordInput, PuzzleRunSwapRecordInput, PuzzleSelectCoverImageRecordInput,
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PuzzleUiBackgroundSaveRecordInput, PuzzleWorkLikeReportRecordInput,
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PuzzleWorkPointIncentiveClaimRecordInput, PuzzleWorkProfileRecord, PuzzleWorkRemixRecordInput,
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PuzzleWorkUpsertRecordInput, SpacetimeClientError,
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};
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use std::convert::Infallible;
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use crate::{
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ai_generation_drafts::{AiGenerationDraftContext, AiGenerationDraftWriter},
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api_response::json_success_body,
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asset_billing::{
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execute_billable_asset_operation, execute_billable_asset_operation_with_cost,
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should_skip_asset_operation_billing_for_connectivity,
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},
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auth::AuthenticatedAccessToken,
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http_error::AppError,
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llm_model_routing::{CREATION_TEMPLATE_LLM_MODEL, PUZZLE_LEVEL_NAME_VISION_LLM_MODEL},
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openai_image_generation::{
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DownloadedOpenAiImage, VECTOR_ENGINE_GPT_IMAGE_2_MODEL, build_openai_image_http_client,
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create_openai_image_generation, require_openai_image_settings,
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},
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platform_errors::map_oss_error,
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prompt::puzzle::{
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draft::{
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PuzzleFormSeedPromptParts, build_puzzle_form_seed_prompt,
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resolve_puzzle_draft_cover_prompt, resolve_puzzle_level_image_prompt,
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},
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image::{PUZZLE_DEFAULT_NEGATIVE_PROMPT, build_puzzle_image_prompt},
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level_name::{
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PUZZLE_FIRST_LEVEL_NAME_SYSTEM_PROMPT, build_puzzle_first_level_name_user_prompt,
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build_puzzle_first_level_name_vision_user_text,
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},
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tags::{PUZZLE_TAG_GENERATION_SYSTEM_PROMPT, build_puzzle_tag_generation_user_prompt},
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},
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puzzle_agent_turn::{
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PuzzleAgentTurnRequest, build_failed_finalize_record_input, build_finalize_record_input,
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run_puzzle_agent_turn,
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},
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puzzle_gallery_cache::{build_puzzle_gallery_window_response, puzzle_gallery_cached_json},
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request_context::RequestContext,
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state::AppState,
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vector_engine_audio_generation::{
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GeneratedCreationAudioTarget, generate_background_music_asset_for_creation,
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},
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work_author::resolve_work_author_by_user_id,
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work_play_tracking::{WorkPlayTrackingDraft, record_work_play_start_after_success},
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};
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const PUZZLE_AGENT_API_BASE_PROVIDER: &str = "puzzle-agent";
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const PUZZLE_WORKS_PROVIDER: &str = "puzzle-works";
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const PUZZLE_GALLERY_PROVIDER: &str = "puzzle-gallery";
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const PUZZLE_RUNTIME_PROVIDER: &str = "puzzle-runtime";
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const PUZZLE_IMAGE_MODEL_GPT_IMAGE_2: &str = "gpt-image-2";
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const PUZZLE_IMAGE_MODEL_GEMINI_31_FLASH_PREVIEW: &str = "gemini-3.1-flash-image-preview";
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const PUZZLE_IMAGE_GENERATION_POINTS_COST: u64 = 2;
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const PUZZLE_ENTITY_KIND: &str = "puzzle_work";
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const PUZZLE_BACKGROUND_MUSIC_ASSET_KIND: &str = "puzzle_background_music";
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const PUZZLE_BACKGROUND_MUSIC_SLOT: &str = "background_music";
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#[cfg(test)]
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const PUZZLE_GENERATED_IMAGE_SIZE: &str = "1024*1024";
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const PUZZLE_VECTOR_ENGINE_GENERATED_IMAGE_SIZE: &str = "1024x1024";
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const VECTOR_ENGINE_PROVIDER: &str = "vector-engine";
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const PUZZLE_LEVEL_NAME_VISION_IMAGE_MAX_SIDE: u32 = 768;
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const PUZZLE_LEVEL_NAME_VISION_MAX_TOKENS: u32 = 512;
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const PUZZLE_REFERENCE_IMAGE_MAX_BYTES: usize = 8 * 1024 * 1024;
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const PUZZLE_REFERENCE_IMAGE_SOURCE_LIMIT: usize = 5;
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const PUZZLE_VECTOR_ENGINE_IMAGE_EDIT_MODEL: &str = "gpt-image-2";
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const PUZZLE_UI_BACKGROUND_PROMPT_FALLBACK_MARKER: &str =
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"移动端拼图游戏纯背景,题材氛围清晰,不包含拼图槽或 UI 元素";
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mod handlers;
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pub(crate) use self::handlers::*;
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mod mappers;
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use self::mappers::*;
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mod draft;
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use self::draft::*;
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mod tags;
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use self::tags::*;
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mod generation;
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mod vector_engine;
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use self::generation::*;
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use self::vector_engine::*;
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#[cfg(test)]
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mod tests;
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