feat: restore generation draft persistence
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- [BIG_FISH_DIRECTION_TOUCH_CONTROL_2026-04-24.md](./BIG_FISH_DIRECTION_TOUCH_CONTROL_2026-04-24.md):记录大鱼吃小鱼从固定摇杆改为屏幕首触点方向控制,并要求本地直达局在未操作时保持对象运动。
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- [BIG_FISH_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md](./BIG_FISH_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md):记录 `/big-fish` 大鱼吃小鱼玩法直达入口,明确复用现有 `BigFishRuntimeShell` 和本地占位运行态的调试边界。
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- [PUZZLE_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md](./PUZZLE_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md):记录 `/puzzle` 拼图玩法直达入口,明确复用现有 `PuzzleRuntimeShell` 和本地占位图运行态的调试边界。
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- [CREATION_AGENT_PUBLISH_GATE_NORMALIZE_WRITEBACK_FIX_2026-04-24.md](./CREATION_AGENT_PUBLISH_GATE_NORMALIZE_WRITEBACK_FIX_2026-04-24.md):记录结果页 profile 归一化回写丢失顶层 `worldHook / playerPremise` 导致 publish gate 继续误报结构 blocker 的根因,并冻结前端归一化保留发布字段的修复口径。
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- [CUSTOM_WORLD_RESULT_ENTITY_GENERATION_FIX_2026-04-24.md](./CUSTOM_WORLD_RESULT_ENTITY_GENERATION_FIX_2026-04-24.md):记录世界结果页在 Agent 草稿模式下新增场景、新增 NPC 生成成功但结果页字段不可用的根因,并冻结 `api-server` 生成归一化层补齐 profile 字段的修复口径。
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- [ADMIN_CONSOLE_SERVICE_DESIGN_2026-04-23.md](./ADMIN_CONSOLE_SERVICE_DESIGN_2026-04-23.md):冻结 Rust `api-server` 内后台管理服务首版方案,明确管理员用户名密码登录、管理员 JWT 鉴权、数据库概览、受控 API 调试台与同源管理页面的落地边界。
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- [SPACETIME_MODULE_LIB_RS_SPLIT_EXECUTION_2026-04-23.md](./SPACETIME_MODULE_LIB_RS_SPLIT_EXECUTION_2026-04-23.md):冻结 `server-rs/crates/spacetime-module/src/lib.rs` 的模块地图、二级落位点与迁移顺序,要求后续 SpacetimeDB 主工程改动按对应模块落位,不再继续堆回单大文件。
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@@ -164,4 +166,3 @@
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