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@@ -19,6 +19,8 @@ use module_match3d::{
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use serde::Serialize;
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use serde::de::DeserializeOwned;
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const MATCH3D_GENERATED_ITEM_COUNT_MVP: u32 = 3;
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#[spacetimedb::procedure]
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pub fn create_match3d_agent_session(
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ctx: &mut ProcedureContext,
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@@ -439,7 +441,7 @@ fn compile_match3d_draft_tx(
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) -> Result<Match3DAgentSessionSnapshot, String> {
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require_non_empty(&input.profile_id, "match3d profile_id")?;
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let session = find_owned_session(ctx, &input.session_id, &input.owner_user_id)?;
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let config = parse_config(&session.config_json)?;
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let config = normalize_match3d_generated_item_config(parse_config(&session.config_json)?);
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validate_config(&config)?;
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let tags = input
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.tags_json
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@@ -480,6 +482,9 @@ fn compile_match3d_draft_tx(
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play_count: 0,
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updated_at: compiled_at,
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published_at: None,
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generated_item_assets_json: normalize_generated_item_assets_json(
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input.generated_item_assets_json.as_deref(),
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)?,
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};
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upsert_work(ctx, work);
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replace_session(
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@@ -514,9 +519,12 @@ fn update_match3d_work_tx(
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let tags = parse_tags(&input.tags_json)?;
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let config = Match3DCreatorConfigSnapshot {
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theme_text: clean_string(&input.theme_text, "经典消除"),
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reference_image_src: parse_config_or_default(¤t.config_json).reference_image_src,
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..parse_config_or_default(¤t.config_json)
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};
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let config = Match3DCreatorConfigSnapshot {
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clear_count: input.clear_count,
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difficulty: input.difficulty,
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..config
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};
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validate_config(&config)?;
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let updated_at = Timestamp::from_micros_since_unix_epoch(input.updated_at_micros);
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@@ -538,6 +546,7 @@ fn update_match3d_work_tx(
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play_count: current.play_count,
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updated_at,
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published_at: current.published_at,
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generated_item_assets_json: current.generated_item_assets_json.clone(),
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};
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let snapshot = build_work_snapshot(&next)?;
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replace_work(ctx, ¤t, next);
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@@ -944,6 +953,9 @@ fn build_work_snapshot(row: &Match3DWorkProfileRow) -> Result<Match3DWorkSnapsho
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published_at_micros: row
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.published_at
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.map(|value| value.to_micros_since_unix_epoch()),
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generated_item_assets_json: normalize_generated_item_assets_json(
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row.generated_item_assets_json.as_deref(),
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)?,
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})
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}
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@@ -1157,6 +1169,7 @@ fn clone_work(row: &Match3DWorkProfileRow) -> Match3DWorkProfileRow {
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play_count: row.play_count,
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updated_at: row.updated_at,
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published_at: row.published_at,
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generated_item_assets_json: row.generated_item_assets_json.clone(),
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}
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}
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@@ -1189,6 +1202,9 @@ fn default_config_from_seed(seed_text: &str) -> Match3DCreatorConfigSnapshot {
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reference_image_src: None,
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clear_count: 12,
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difficulty: 3,
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asset_style_id: None,
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asset_style_label: None,
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asset_style_prompt: None,
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}
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}
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@@ -1202,15 +1218,43 @@ fn parse_config(value: &str) -> Result<Match3DCreatorConfigSnapshot, String> {
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config.difficulty = config
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.difficulty
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.clamp(MATCH3D_MIN_DIFFICULTY, MATCH3D_MAX_DIFFICULTY);
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config.asset_style_id = normalize_optional_text(config.asset_style_id);
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config.asset_style_label = normalize_optional_text(config.asset_style_label);
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config.asset_style_prompt = normalize_optional_text(config.asset_style_prompt);
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config
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})
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}
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fn normalize_match3d_generated_item_config(
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mut config: Match3DCreatorConfigSnapshot,
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) -> Match3DCreatorConfigSnapshot {
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// 中文注释:素材生成首版任意难度都只生成 3 件物品,草稿编译也同步收敛。
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config.clear_count = MATCH3D_GENERATED_ITEM_COUNT_MVP;
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config
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}
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fn normalize_optional_text(value: Option<String>) -> Option<String> {
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value
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.map(|value| value.trim().to_string())
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.filter(|value| !value.is_empty())
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}
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fn parse_tags(value: &str) -> Result<Vec<String>, String> {
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let parsed = parse_json::<Vec<String>>(value, "match3d tags_json")?;
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Ok(normalize_tags(parsed))
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}
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fn normalize_generated_item_assets_json(value: Option<&str>) -> Result<Option<String>, String> {
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let Some(trimmed) = value.map(str::trim).filter(|value| !value.is_empty()) else {
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return Ok(None);
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};
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let parsed = parse_json::<serde_json::Value>(trimmed, "match3d generated_item_assets_json")?;
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if !parsed.is_array() {
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return Err("match3d generated_item_assets_json 必须是数组".to_string());
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}
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Ok(Some(to_json_string(&parsed)))
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}
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fn default_tags(theme_text: &str) -> Vec<String> {
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normalize_tags(vec![
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theme_text.to_string(),
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@@ -1557,17 +1601,81 @@ mod tests {
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reference_image_src: None,
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clear_count: 4,
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difficulty: 3,
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asset_style_id: None,
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asset_style_label: None,
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asset_style_prompt: None,
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}),
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publication_status: MATCH3D_PUBLICATION_DRAFT.to_string(),
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play_count: 0,
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updated_at: Timestamp::from_micros_since_unix_epoch(1),
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published_at: None,
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generated_item_assets_json: None,
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};
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let snapshot = build_initial_run_snapshot("run-1", &work, 10);
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assert_eq!(snapshot.total_item_count, 12);
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assert_eq!(snapshot.items.len(), 12);
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}
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#[test]
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fn match3d_work_snapshot_keeps_generated_item_assets_json() {
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let work = Match3DWorkProfileRow {
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profile_id: "profile-1".to_string(),
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owner_user_id: "user-1".to_string(),
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source_session_id: "session-1".to_string(),
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author_display_name: "作者".to_string(),
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game_name: "水果抓大鹅".to_string(),
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theme_text: "水果".to_string(),
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summary_text: "水果主题".to_string(),
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tags_json: "[\"水果\"]".to_string(),
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cover_image_src: "/cover.png".to_string(),
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cover_asset_id: String::new(),
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clear_count: 3,
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difficulty: 3,
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config_json: to_json_string(&Match3DCreatorConfigSnapshot {
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theme_text: "水果".to_string(),
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reference_image_src: None,
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clear_count: 3,
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difficulty: 3,
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asset_style_id: None,
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asset_style_label: None,
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asset_style_prompt: None,
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}),
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publication_status: MATCH3D_PUBLICATION_DRAFT.to_string(),
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play_count: 0,
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updated_at: Timestamp::from_micros_since_unix_epoch(1),
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published_at: None,
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generated_item_assets_json: Some(
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r#"[{"itemId":"match3d-item-1","itemName":"草莓","imageSrc":"/generated-match3d-assets/session/profile/items/item/image.png","status":"image_ready"}]"#
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.to_string(),
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),
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};
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let snapshot = build_work_snapshot(&work).expect("work snapshot should build");
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assert_eq!(
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snapshot.generated_item_assets_json.as_deref(),
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Some(
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r#"[{"imageSrc":"/generated-match3d-assets/session/profile/items/item/image.png","itemId":"match3d-item-1","itemName":"草莓","status":"image_ready"}]"#
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)
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);
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}
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#[test]
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fn match3d_compile_normalizes_clear_count_to_three_item_mvp() {
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let config = normalize_match3d_generated_item_config(Match3DCreatorConfigSnapshot {
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theme_text: "水果".to_string(),
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reference_image_src: None,
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clear_count: 20,
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difficulty: 8,
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asset_style_id: None,
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asset_style_label: None,
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asset_style_prompt: None,
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});
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assert_eq!(config.clear_count, MATCH3D_GENERATED_ITEM_COUNT_MVP);
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assert_eq!(config.difficulty, 8);
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}
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#[test]
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fn match3d_domain_click_bridge_clears_three_items() {
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let snapshot = Match3DRunSnapshot {
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@@ -58,6 +58,8 @@ pub struct Match3DWorkProfileRow {
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pub(crate) play_count: u32,
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pub(crate) updated_at: Timestamp,
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pub(crate) published_at: Option<Timestamp>,
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#[default(None::<String>)]
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pub(crate) generated_item_assets_json: Option<String>,
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}
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#[spacetimedb::table(
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@@ -89,6 +89,7 @@ pub struct Match3DDraftCompileInput {
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pub cover_image_src: Option<String>,
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pub cover_asset_id: Option<String>,
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pub compiled_at_micros: i64,
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pub generated_item_assets_json: Option<String>,
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}
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#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
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@@ -223,6 +224,12 @@ pub struct Match3DCreatorConfigSnapshot {
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pub reference_image_src: Option<String>,
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pub clear_count: u32,
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pub difficulty: u32,
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#[serde(default)]
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pub asset_style_id: Option<String>,
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#[serde(default)]
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pub asset_style_label: Option<String>,
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#[serde(default)]
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pub asset_style_prompt: Option<String>,
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}
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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@@ -287,6 +294,7 @@ pub struct Match3DWorkSnapshot {
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pub play_count: u32,
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pub updated_at_micros: i64,
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pub published_at_micros: Option<i64>,
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pub generated_item_assets_json: Option<String>,
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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