抓大鹅F3实现
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2026-04-30 21:01:36 +08:00
parent 22f6e6f4e7
commit 08815d98bc
39 changed files with 5891 additions and 18 deletions

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use crate::*;
#[spacetimedb::table(
accessor = match3d_agent_session,
index(accessor = by_match3d_agent_session_owner_user_id, btree(columns = [owner_user_id]))
)]
pub struct Match3DAgentSessionRow {
#[primary_key]
pub(crate) session_id: String,
pub(crate) owner_user_id: String,
pub(crate) seed_text: String,
pub(crate) current_turn: u32,
pub(crate) progress_percent: u32,
pub(crate) stage: String,
pub(crate) config_json: String,
pub(crate) draft_json: String,
pub(crate) last_assistant_reply: String,
pub(crate) published_profile_id: String,
pub(crate) created_at: Timestamp,
pub(crate) updated_at: Timestamp,
}
#[spacetimedb::table(
accessor = match3d_agent_message,
index(accessor = by_match3d_agent_message_session_id, btree(columns = [session_id]))
)]
pub struct Match3DAgentMessageRow {
#[primary_key]
pub(crate) message_id: String,
pub(crate) session_id: String,
pub(crate) role: String,
pub(crate) kind: String,
pub(crate) text: String,
pub(crate) created_at: Timestamp,
}
#[spacetimedb::table(
accessor = match3d_work_profile,
index(accessor = by_match3d_work_owner_user_id, btree(columns = [owner_user_id])),
index(accessor = by_match3d_work_publication_status, btree(columns = [publication_status]))
)]
pub struct Match3DWorkProfileRow {
#[primary_key]
pub(crate) profile_id: String,
pub(crate) owner_user_id: String,
pub(crate) source_session_id: String,
pub(crate) author_display_name: String,
pub(crate) game_name: String,
pub(crate) theme_text: String,
pub(crate) summary_text: String,
pub(crate) tags_json: String,
pub(crate) cover_image_src: String,
pub(crate) cover_asset_id: String,
pub(crate) clear_count: u32,
pub(crate) difficulty: u32,
pub(crate) config_json: String,
pub(crate) publication_status: String,
pub(crate) play_count: u32,
pub(crate) updated_at: Timestamp,
pub(crate) published_at: Option<Timestamp>,
}
#[spacetimedb::table(
accessor = match3d_runtime_run,
index(accessor = by_match3d_run_owner_user_id, btree(columns = [owner_user_id])),
index(accessor = by_match3d_run_profile_id, btree(columns = [profile_id]))
)]
pub struct Match3DRuntimeRunRow {
#[primary_key]
pub(crate) run_id: String,
pub(crate) owner_user_id: String,
pub(crate) profile_id: String,
pub(crate) status: String,
pub(crate) snapshot_version: u32,
pub(crate) started_at_ms: i64,
pub(crate) duration_limit_ms: i64,
pub(crate) finished_at_ms: i64,
pub(crate) elapsed_ms: i64,
pub(crate) clear_count: u32,
pub(crate) total_item_count: u32,
pub(crate) cleared_item_count: u32,
pub(crate) failure_reason: String,
pub(crate) snapshot_json: String,
pub(crate) created_at: Timestamp,
pub(crate) updated_at: Timestamp,
}

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use crate::*;
use serde::{Deserialize, Serialize};
pub const MATCH3D_DEFAULT_DURATION_LIMIT_MS: i64 = 600_000;
pub const MATCH3D_TRAY_SLOT_COUNT: u32 = 7;
pub const MATCH3D_VISUAL_VARIANT_COUNT: u32 = 10;
pub const MATCH3D_MIN_DIFFICULTY: u32 = 1;
pub const MATCH3D_MAX_DIFFICULTY: u32 = 10;
pub const MATCH3D_STAGE_COLLECTING: &str = "Collecting";
pub const MATCH3D_STAGE_READY_TO_COMPILE: &str = "ReadyToCompile";
pub const MATCH3D_STAGE_DRAFT_COMPILED: &str = "DraftCompiled";
pub const MATCH3D_STAGE_PUBLISHED: &str = "Published";
pub const MATCH3D_ROLE_USER: &str = "user";
pub const MATCH3D_ROLE_ASSISTANT: &str = "assistant";
pub const MATCH3D_KIND_TEXT: &str = "text";
pub const MATCH3D_PUBLICATION_DRAFT: &str = "Draft";
pub const MATCH3D_PUBLICATION_PUBLISHED: &str = "Published";
pub const MATCH3D_RUN_RUNNING: &str = "Running";
pub const MATCH3D_RUN_WON: &str = "Won";
pub const MATCH3D_RUN_FAILED: &str = "Failed";
pub const MATCH3D_RUN_STOPPED: &str = "Stopped";
pub const MATCH3D_FAILURE_TIME_UP: &str = "TimeUp";
pub const MATCH3D_FAILURE_TRAY_FULL: &str = "TrayFull";
pub const MATCH3D_CLICK_ACCEPTED: &str = "Accepted";
pub const MATCH3D_CLICK_REJECTED_NOT_CLICKABLE: &str = "RejectedNotClickable";
pub const MATCH3D_CLICK_REJECTED_ALREADY_MOVED: &str = "RejectedAlreadyMoved";
pub const MATCH3D_CLICK_REJECTED_TRAY_FULL: &str = "RejectedTrayFull";
pub const MATCH3D_CLICK_VERSION_CONFLICT: &str = "VersionConflict";
pub const MATCH3D_CLICK_RUN_FINISHED: &str = "RunFinished";
pub const MATCH3D_ITEM_IN_BOARD: &str = "InBoard";
pub const MATCH3D_ITEM_IN_TRAY: &str = "InTray";
pub const MATCH3D_ITEM_CLEARED: &str = "Cleared";
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DAgentSessionCreateInput {
pub session_id: String,
pub owner_user_id: String,
pub seed_text: String,
pub welcome_message_id: String,
pub welcome_message_text: String,
pub config_json: Option<String>,
pub created_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DAgentSessionGetInput {
pub session_id: String,
pub owner_user_id: String,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DAgentMessageSubmitInput {
pub session_id: String,
pub owner_user_id: String,
pub user_message_id: String,
pub user_message_text: String,
pub submitted_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DAgentMessageFinalizeInput {
pub session_id: String,
pub owner_user_id: String,
pub assistant_message_id: Option<String>,
pub assistant_reply_text: Option<String>,
pub config_json: Option<String>,
pub progress_percent: u32,
pub stage: String,
pub updated_at_micros: i64,
pub error_message: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DDraftCompileInput {
pub session_id: String,
pub owner_user_id: String,
pub profile_id: String,
pub author_display_name: String,
pub game_name: Option<String>,
pub summary_text: Option<String>,
pub tags_json: Option<String>,
pub cover_image_src: Option<String>,
pub cover_asset_id: Option<String>,
pub compiled_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorkUpdateInput {
pub profile_id: String,
pub owner_user_id: String,
pub game_name: String,
pub theme_text: String,
pub summary_text: String,
pub tags_json: String,
pub cover_image_src: String,
pub cover_asset_id: String,
pub clear_count: u32,
pub difficulty: u32,
pub updated_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorkPublishInput {
pub profile_id: String,
pub owner_user_id: String,
pub published_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorksListInput {
pub owner_user_id: String,
pub published_only: bool,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorkGetInput {
pub profile_id: String,
pub owner_user_id: String,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorkDeleteInput {
pub profile_id: String,
pub owner_user_id: String,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunStartInput {
pub run_id: String,
pub owner_user_id: String,
pub profile_id: String,
pub started_at_ms: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunGetInput {
pub run_id: String,
pub owner_user_id: String,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunClickInput {
pub run_id: String,
pub owner_user_id: String,
pub item_instance_id: String,
pub client_snapshot_version: u32,
pub client_event_id: String,
pub clicked_at_ms: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunStopInput {
pub run_id: String,
pub owner_user_id: String,
pub stopped_at_ms: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunRestartInput {
pub source_run_id: String,
pub next_run_id: String,
pub owner_user_id: String,
pub restarted_at_ms: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunTimeUpInput {
pub run_id: String,
pub owner_user_id: String,
pub finished_at_ms: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DAgentSessionProcedureResult {
pub ok: bool,
pub session_json: Option<String>,
pub error_message: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorkProcedureResult {
pub ok: bool,
pub work_json: Option<String>,
pub error_message: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DWorksProcedureResult {
pub ok: bool,
pub items_json: Option<String>,
pub error_message: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DRunProcedureResult {
pub ok: bool,
pub run_json: Option<String>,
pub error_message: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct Match3DClickItemProcedureResult {
pub ok: bool,
pub status: String,
pub run_json: Option<String>,
pub accepted_item_instance_id: Option<String>,
pub cleared_item_instance_ids: Vec<String>,
pub failure_reason: Option<String>,
pub error_message: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DCreatorConfigSnapshot {
pub theme_text: String,
pub reference_image_src: Option<String>,
pub clear_count: u32,
pub difficulty: u32,
}
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DAgentMessageSnapshot {
pub message_id: String,
pub session_id: String,
pub role: String,
pub kind: String,
pub text: String,
pub created_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DDraftSnapshot {
pub profile_id: String,
pub game_name: String,
pub theme_text: String,
pub summary_text: String,
pub tags: Vec<String>,
pub clear_count: u32,
pub difficulty: u32,
}
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DAgentSessionSnapshot {
pub session_id: String,
pub owner_user_id: String,
pub seed_text: String,
pub current_turn: u32,
pub progress_percent: u32,
pub stage: String,
pub config: Match3DCreatorConfigSnapshot,
pub draft: Option<Match3DDraftSnapshot>,
pub messages: Vec<Match3DAgentMessageSnapshot>,
pub last_assistant_reply: String,
pub published_profile_id: Option<String>,
pub created_at_micros: i64,
pub updated_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DWorkSnapshot {
pub profile_id: String,
pub owner_user_id: String,
pub source_session_id: String,
pub author_display_name: String,
pub game_name: String,
pub theme_text: String,
pub summary_text: String,
pub tags: Vec<String>,
pub cover_image_src: String,
pub cover_asset_id: String,
pub clear_count: u32,
pub difficulty: u32,
pub config: Match3DCreatorConfigSnapshot,
pub publication_status: String,
pub publish_ready: bool,
pub play_count: u32,
pub updated_at_micros: i64,
pub published_at_micros: Option<i64>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DItemSnapshot {
pub item_instance_id: String,
pub item_type_id: String,
pub visual_key: String,
pub x: f32,
pub y: f32,
pub radius: f32,
pub layer: u32,
pub state: String,
pub clickable: bool,
}
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DTraySlotSnapshot {
pub slot_index: u32,
pub item_instance_id: Option<String>,
pub item_type_id: Option<String>,
pub visual_key: Option<String>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Match3DRunSnapshot {
pub run_id: String,
pub profile_id: String,
pub status: String,
pub snapshot_version: u32,
pub started_at_ms: i64,
pub duration_limit_ms: i64,
pub server_now_ms: i64,
pub remaining_ms: i64,
pub clear_count: u32,
pub total_item_count: u32,
pub cleared_item_count: u32,
pub tray_slots: Vec<Match3DTraySlotSnapshot>,
pub items: Vec<Match3DItemSnapshot>,
pub failure_reason: Option<String>,
}