This commit is contained in:
2026-05-05 14:40:41 +08:00
parent e847fcea6f
commit 07e777fef8
76 changed files with 4246 additions and 444 deletions

View File

@@ -1,10 +1,7 @@
use module_inventory::{RuntimeInventorySlotRecord, RuntimeInventoryStateRecord};
use module_runtime_story::StoryRuntimeProjectionSource;
use serde_json::{Map, Value, json};
use shared_contracts::{
runtime_story::RuntimeStoryOptionView,
story::{StoryEventPayload, StorySessionPayload},
};
use shared_contracts::story::{StoryEventPayload, StorySessionPayload};
use std::collections::HashMap;
use super::*;
@@ -43,7 +40,10 @@ impl SpacetimeClient {
)?;
let current_story = runtime_snapshot.current_story.as_ref();
let latest_narrative_text = story_state.session.latest_narrative_text.clone();
let server_version = runtime_snapshot.version.max(story_state.session.version);
let server_version =
resolve_story_runtime_server_version(&game_state, story_state.session.version);
let options = module_runtime_story::build_runtime_story_options(current_story, &game_state);
Ok(StoryRuntimeProjectionSource {
story_session: build_story_session_payload(story_state.session),
@@ -53,7 +53,7 @@ impl SpacetimeClient {
.map(build_story_event_payload)
.collect(),
game_state,
options: read_runtime_story_options(current_story)?,
options,
server_version,
current_narrative_text: read_current_story_text(current_story)
.or(Some(latest_narrative_text)),
@@ -311,20 +311,6 @@ fn build_story_event_payload(record: StoryEventRecord) -> StoryEventPayload {
}
}
fn read_runtime_story_options(
current_story: Option<&Value>,
) -> Result<Vec<RuntimeStoryOptionView>, SpacetimeClientError> {
let Some(options) = current_story.and_then(|story| story.get("options")) else {
return Ok(Vec::new());
};
serde_json::from_value::<Vec<RuntimeStoryOptionView>>(options.clone()).map_err(|error| {
SpacetimeClientError::Runtime(format!(
"currentStory.options 无法映射为后端选项投影: {error}"
))
})
}
fn read_current_story_text(current_story: Option<&Value>) -> Option<String> {
read_current_story_string(current_story, "text")
.or_else(|| read_current_story_string(current_story, "storyText"))
@@ -340,6 +326,20 @@ fn read_current_story_string(current_story: Option<&Value>, field: &str) -> Opti
.map(ToOwned::to_owned)
}
fn read_current_runtime_action_version(game_state: &Value) -> Option<u32> {
game_state
.as_object()?
.get("runtimeActionVersion")?
.as_u64()
.and_then(|value| u32::try_from(value).ok())
}
fn resolve_story_runtime_server_version(game_state: &Value, story_session_version: u32) -> u32 {
read_current_runtime_action_version(game_state)
.or(Some(story_session_version))
.unwrap_or(1)
}
#[cfg(test)]
mod tests {
use serde_json::json;
@@ -434,16 +434,26 @@ mod tests {
}
#[test]
fn current_story_options_parse_runtime_story_options() {
let options = read_runtime_story_options(Some(&json!({
fn runtime_projection_source_uses_runtime_action_version() {
let game_state = json!({
"runtimeSessionId": "runtime_1",
"runtimeActionVersion": 1
});
assert_eq!(resolve_story_runtime_server_version(&game_state, 3), 1);
}
#[test]
fn current_story_options_infer_scope_for_legacy_story_options() {
let current_story = json!({
"text": "守火人抬眼看着你。",
"options": [{
"functionId": "npc_chat",
"actionText": "继续交谈",
"scope": "npc"
"actionText": "继续交谈"
}]
})))
.expect("options should parse");
});
let options =
module_runtime_story::build_runtime_story_options(Some(&current_story), &json!({}));
assert_eq!(options[0].function_id, "npc_chat");
assert_eq!(options[0].action_text, "继续交谈");